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F.e. after this change, a <lume-gltf-model> element would have a resulting ShadowRoot that has a Lume tree loaded from the GLTF model, instead of a plain Three.js tree.
And then, if we have #263, we can manipulate the elements in a better way not relying specifically on the Three.js nodes (making it easier to abstract the HTML interface from Three, and for example use PlayCanvas).
With a Lume tree loaded into a ShadowRoot, then once we support CSS styling we can also style those elements with CSS features like ::part().
gltf loader
fbx loader
collada loader
The text was updated successfully, but these errors were encountered:
trusktr
changed the title
Make custom loaders that give you a Lume tree
Make custom loaders that give you a Lume tree instead of a Three.js tree
May 15, 2023
F.e. after this change, a
<lume-gltf-model>
element would have a resultingShadowRoot
that has a Lume tree loaded from the GLTF model, instead of a plain Three.js tree.Then we'd be able to do things like
And then, if we have #263, we can manipulate the elements in a better way not relying specifically on the Three.js nodes (making it easier to abstract the HTML interface from Three, and for example use PlayCanvas).
With a Lume tree loaded into a ShadowRoot, then once we support CSS styling we can also style those elements with CSS features like
::part()
.The text was updated successfully, but these errors were encountered: