Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

WebGLShadowMap #78

Open
trusktr opened this issue Nov 9, 2020 · 0 comments
Open

WebGLShadowMap #78

trusktr opened this issue Nov 9, 2020 · 0 comments

Comments

@trusktr
Copy link
Member

trusktr commented Nov 9, 2020

Port Three.js WebGLShadowMap to AssemblyScript.

Progress tracking in https://github.com/lume/glas/projects/1

@trusktr trusktr created this issue from a note in Initial Port (To do) Nov 9, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Initial Port
  
To do
Development

No branches or pull requests

1 participant