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NON Lua specification operations? #87

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orange451 opened this issue Apr 9, 2021 · 0 comments
Open

NON Lua specification operations? #87

orange451 opened this issue Apr 9, 2021 · 0 comments

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@orange451
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orange451 commented Apr 9, 2021

Hey, I'm curious if this library aims to ONLY follow lua specification. I'm a big fan of the Roblox game engine, which uses a modified lua runtime, and has "continue" implemented for skipping certain iterations in loops. I've grown to really like it, and was thinking about implementing it myself in LuaJ. Though, I wouldn't want to constantly have to maintain it myself, being in my own fork...

Would a change like this be accepted?

@orange451 orange451 changed the title NON Lua specification calls? NON Lua specification operations? Apr 10, 2021
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