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Improve Hue Shifting for generated Sprites #23

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ljvmiranda921 opened this issue Apr 18, 2020 · 0 comments
Open

Improve Hue Shifting for generated Sprites #23

ljvmiranda921 opened this issue Apr 18, 2020 · 0 comments
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backend Backend-related issues for the Python stack backlog Not now, not next phase, but sometime in the future design All aesthetics and design-related issues

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@ljvmiranda921
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We can improve the generated colors we some bit of Hue shifting. I'm not sure how I can implement this in matplotlib's colormap. Ideally, we shouldn't be choosing three random colors. Instead, we just generate a base color, then shift the hues 2-3 times. (One from the left and the other on the right).

This is definitely a nice-to-have, and I might do this in the future, not in POC

@ljvmiranda921 ljvmiranda921 added backend Backend-related issues for the Python stack design All aesthetics and design-related issues next phase Not now, but nice-to-haves for current phase labels Apr 18, 2020
@ljvmiranda921 ljvmiranda921 added backlog Not now, not next phase, but sometime in the future and removed next phase Not now, but nice-to-haves for current phase labels Apr 25, 2020
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Labels
backend Backend-related issues for the Python stack backlog Not now, not next phase, but sometime in the future design All aesthetics and design-related issues
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