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Clien and server are in the same machine and using the loop address, it is impossible to lost udp packets?but there is a retransmission in engine.
./echo_server -s "127.0.0.1:12345" -L debug -c 127.0.0.1,./cert.pem,./key.pem -L debug -o version=Q043 ./echo_client -s "127.0.0.1:12345" -L debug -H 127.0.0.1 -o version=Q043
Logs in client side:
When i print the conn_stats:
The text was updated successfully, but these errors were encountered:
You can review both server and client debug log to find out what happened.
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Clien and server are in the same machine and using the loop address, it is impossible to lost udp packets?but there is a retransmission in engine.
./echo_server -s "127.0.0.1:12345" -L debug -c 127.0.0.1,./cert.pem,./key.pem -L debug -o version=Q043
./echo_client -s "127.0.0.1:12345" -L debug -H 127.0.0.1 -o version=Q043
Logs in client side:
When i print the conn_stats:
The text was updated successfully, but these errors were encountered: