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Releases: liangxiegame/QFramework

v1.0.23

19 Dec 06:09
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  • CN:EventKit 增加几个 EventTrigger
  • EN:EventKit add some EventTrigger API

v1.0.22

15 Dec 12:56
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  • CN: 修复 LiveCodingKit 打包时编译报错问题
  • EN: fix live coding kit compile error when building game

v1.0.21 LiveCodingKit

13 Dec 11:16
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  • CN: LiveCodingKit 增加重新加载当前场景规则
  • EN: LiveCodingKit add reload current scene rule

v1.0.20 LiveCodingKit

13 Dec 09:03
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  • CN: 增加 LiveCodingKit
  • EN: Add LiveCodingKit

v1.0.19 GridKit

12 Dec 05:43
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  • CN: GridKit 增加 EasyGrid 数据结构 和 示例
  • EN: GridKit add EasyGrid data structure and example

v1.0.17

24 Nov 09:25
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  • CN:FluentAPI 增加 2 个 API:Self 和 DestroyChiendrenWithCondition
  • EN:FluentAPI add 2 API:Self 和 DestroyChiendrenWithCondition

v1.0.16

10 Nov 08:59
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  • CN:ResKit:修复在非模拟模式下无法异步加载场景的问题
  • EN:ResKit:Fix cant load scene in non simulation mode

v1.0.15

09 Nov 09:14
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  • ActionKit:Support Pause & Add Start Global Example

v1.0.4

09 Nov 08:25
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  • CN:ActionKit:Delay 支持传入 Func<float>
  • EN:ActionKit:Delay support Func<float>

v1.0.13 Example 改进

09 Nov 08:11
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  • CN:LoadSceneExample 增加场景加载完的回调示例代码
  • EN:LoadSceneExample add callback when scene load finish