/
app.py
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/
app.py
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from flask import Flask, request, redirect, url_for, render_template, make_response
from datetime import datetime, timedelta
from hashlib import md5
from flask_socketio import SocketIO, send, emit, join_room, leave_room
import json
import html
import random
import string
import sqlite3
app = Flask(__name__)
app.config['SECRET_KEY'] = 'secret!'
socketio = SocketIO()
socketio.init_app(app)
tokens = {}
with open('achievements.json', 'r') as f:
achievements = json.loads(f.read())
with open('players.json', 'r') as f:
players = json.loads(f.read())
# achievements = {
# 'created-account': (1, 'Create account', 'Create your account!'),
# 'server-error': (2, 'Break server', 'Cause an internal server error.'),
# 'sql-error': (3, 'Discover query', 'Figure out the SQL query that the website uses to log you on. (Hint - sometimes poorly-written server errors are displayed to users)'),
# 'sql-login': (4, 'Blind SQL', 'Use SQL injection to log on as the first user in the database.'),
# # 'divine-command': (3, 'Divine command', 'Requirements hidden'),
# # 'rickrolled': (3, 'Rickrolled', 'Requirements hidden'),
# 'hit-by-alert': (5, 'XSS victim', 'Get hit by another player\'s XSS alert!'),
# 'sql-specific-login': (6, 'Targeted SQL', 'Use SQL injection to log on as a specific user.'),
# 'alert': (7, 'XSS alert', 'Use XSS to insert an alert.'),
# 'password-mel': (8, 'Password: Mel', 'Log in with Mel\'s password.'),
# 'password-catl0v3r': (9, 'Password: CATl0v3r', 'Log in with CATl0v3r\'s password.'),
# 'password-grace': (10, 'Password: Grace', 'Log in with Grace\'s password.'),
# 'password-admin': (11, 'Password: Admin', 'Log in with Admin\'s password.'),
# 'stolen-token': (12, 'Stolen token', 'Steal a session token from another user. (Hint - reading it over the network might be required)'),
# }
#
# players = {
# 'Alexander': ['alert', 'sql-login'],
# 'Mark': ['sql-login'],
# }
def register_achievement(player, achievement_id):
# with open('achievements.json', 'w') as f:
# f.write(json.dumps(achievements))
if player and achievement_id in achievements:
if player not in players:
players[player] = [];
if achievement_id not in players[player]:
print("%s got the achievement: %s" % (player, achievement_id))
players[player].append(achievement_id)
with open('players.json', 'w') as f:
f.write(json.dumps(players))
def get_current_user(request):
token = request.cookies.get('token', None)
if token in tokens:
name, exp, origin_player, ip = tokens[token]
if exp > datetime.now():
# Achievement
current_player = request.cookies.get('player', None)
if current_player and current_player != origin_player:
print(current_player)
print(origin_player)
register_achievement(current_player, 'stolen-token')
return name
return None
def generate_token(user, player=None, ip=None, size=32):
token = ''.join(random.choice(string.ascii_uppercase + string.digits) for _ in range(size))
tokens[token] = (user, datetime.now() + timedelta(hours=24), player, ip)
return token
def user_exists(username):
query = "SELECT username FROM users WHERE username='%s'" % username
with sqlite3.connect('data.db') as db:
user = db.execute(query).fetchone()
return bool(user)
def verify_credentials(username, password, player=None):
pass_hash = md5(password.encode('utf-8')).hexdigest()
query = "SELECT username FROM users WHERE username='%s' AND password_hash='%s'" % (username, pass_hash)
with sqlite3.connect('data.db') as db:
try:
for q in query.split(';'):
user = db.execute(q).fetchone()
except Exception as e:
register_achievement(player, 'sql-error')
raise Exception('Error with query: %s (%s)' % (query, e))
# Achievements
if user:
good_user = db.execute('SELECT username FROM users WHERE username=? AND password_hash=?', (username, pass_hash)).fetchone()
if user != good_user:
first_user = db.execute('SELECT username FROM users').fetchone()
if user == first_user and username.find(first_user[0]) == -1:
register_achievement(player, 'sql-login')
else:
register_achievement(player, 'sql-specific-login')
elif user:
if user[0] == "Mel":
register_achievement(player, 'password-mel')
if user[0] == "CATl0v3r":
register_achievement(player, 'password-catl0v3r')
elif user[0] == "Grace":
register_achievement(player, 'password-grace')
elif user[0] == "Admin":
register_achievement(player, 'password-admin')
return user[0] if user else None
def create_user(username, password):
assert not user_exists(username)
pass_hash = md5(password.encode('utf-8')).hexdigest()
query = "INSERT INTO users (username, password_hash, picture) VALUES ('%s', '%s', 'default.png')" % (username, pass_hash)
with sqlite3.connect('data.db') as db:
user = db.execute(query)
def get_posts(username):
query = "SELECT * FROM posts WHERE author='%s'" % (username)
with sqlite3.connect('data.db') as db:
posts = db.execute(query).fetchall()
def format_post(post):
_, time, content, player = post
return '<div class="post"><script>player="%s"</script><div class="time">%s</div>%s</div>' % (player, time, content)
return '\n'.join(map(format_post, posts))
def get_chats():
query = "SELECT * FROM chats"
with sqlite3.connect('data.db') as db:
chats = db.execute(query).fetchmany(100)
def format_chat(chat):
author, time, content = chat
return (author, time, html.unescape(content), get_picture(author))
return map(format_chat, chats)
def get_picture(username):
query = "SELECT picture FROM users WHERE username='%s'" % (username)
with sqlite3.connect('data.db') as db:
picture = db.execute(query).fetchone()
return picture[0] if picture else 'default.png'
def create_post(author, posted, content, player=None):
query = "INSERT INTO posts (author, posted, content, player) VALUES (?, ?, ?, ?)"
print(query)
with sqlite3.connect('data.db') as db:
db.execute(query, (author, posted, content, player))
def create_chat(author, posted, content):
query = "INSERT INTO chats (author, posted, content) VALUES ('%s', '%s', '%s')" % (author, posted, content)
with sqlite3.connect('data.db') as db:
db.execute(query)
@app.route("/")
def index():
user = get_current_user(request)
if user:
return render_template('index.html', name=user, posts=get_posts(user), picture=get_picture(user), chats=get_chats())
return redirect('login')
@app.route("/login", methods = ['GET','POST'])
def login():
if(get_current_user(request)):
return redirect('/')
if(request.method == 'GET'):
return render_template('login.html')
user = verify_credentials(request.form['username'], request.form['password'], player=request.cookies.get('player', None))
if not user:
return render_template('login.html', invalid_password=True)
else:
resp = make_response(redirect('/'))
player = request.cookies.get('player', None)
resp.set_cookie('token', generate_token(user, player, request.remote_addr))
return resp
@app.route("/signup", methods = ['GET', 'POST'])
def signup():
if(get_current_user(request)):
return redirect('/')
if(request.method == 'GET'):
return render_template('signup.html')
if user_exists(request.form['username']):
return render_template('signup.html', username_exists=request.form['username'])
elif request.form['password'] != request.form['repassword']:
return render_template('signup.html', different_passwords=True)
else:
create_user(request.form['username'], request.form['password'])
resp = make_response(redirect('/'))
resp.set_cookie('token', generate_token(request.form['username']))
return resp
@app.route("/logout", methods = ['GET'])
def logout():
resp = make_response(redirect('login'))
resp.set_cookie('token', 'None')
return resp
@app.route("/scoreboard", methods = ['GET'])
def scoreboard():
def format_player(e):
player, achieved = e
score = sum([achievements[ident][0] for ident in achieved])
return (player, achieved, score)
def format_achievement(e):
ident, (score, name, desc) = e
return (ident, score, name, desc)
return render_template('scoreboard.html',
achievements=sorted(map(format_achievement, achievements.items()), key=lambda x: x[1]),
players=sorted(map(format_player, players.items())))
@app.route("/post", methods = ['POST'])
def post():
name = request.form['author']
date = datetime.now().strftime('%b %d %I:%M %p')
content = request.form['content']
player = request.cookies['player']
create_post(name, date, content, player)
return redirect('/')
@app.route("/achieve", methods = ['POST'])
def achieve():
data = json.loads(request.data.decode('utf-8'))
register_achievement(data.get('player', None), data.get('id', None))
return ('', 204)
@app.errorhandler(500)
def server_error(error):
current_player = request.cookies.get('player', None)
register_achievement(current_player, 'server-error')
return render_template('error.html', error=error)
@socketio.on('chat')
def handle_message(json):
user, _, _, _ = tokens.get(json['token'], (None,None))
if user:
time = datetime.now().strftime('%b %d %I:%M %p')
msg = html.escape(json['msg'])
create_chat(user, time, msg)
emit('post', {'user': user, 'msg': msg, 'time': time, 'picture': get_picture(user)}, json=True, broadcast=True)
current_player = request.cookies.get('player', None)
# if current_player and user.lower() == "god":
# register_achievement(current_player, 'divine-command')
else:
print('Invalid user for token: %s' % json['token'])
send({'token': 'invalid'}, json=True)
if __name__ == '__main__':
socketio.run(app, host='0.0.0.0',port=80)