- Configuration:
An object for configuring an
EyeTracking
session. - EyeTracking:
EyeTracking is a class for easily recording a user's gaze location, using
ARKit
's eye tracking capabilities, and, optionally, any number of facial tracking data points. SeeConfiguration
for more information. - BlendShape:
Stores the value and all contextual data for a collected
BlendShape
value fromARKit
'sBlendShapeLocation
. - DeviceInfo: A struct for storing device information.
- Gaze:
Stores the value and all contextual data for a collected
Gaze
point, or the point in the screen coordinate space at which the user is looking. - Session:
Stores the value and all contextual data for a collected
Session
.