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Releases: kirjavascript/Flex2

1.1.0

02 Apr 12:37
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  • Export spritesheet

1.0.0

31 Mar 17:17
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  • New engine
    • Real custom mappings & DPLCs
    • Support for custom art formats (including compression)
    • Support for custom palette formats
    • Sonic 2 Special Stage added #21
    • Sonic 3&K Sonic/Supersonic partial support
  • New ASM parser/writer
    • Wider compatibility
    • Ability to provide a custom parser
  • Added File tab
    • Create new files
    • Save/Load individual assets
    • Art offset #15
    • Blank entries in palette line
    • Various UX improvements for file input
  • Rebuilt Project tab
    • Tree structure for projects
    • Reuse file menu
  • Mapping tab updates
    • New mapping autodismiss is configurable
    • Added 'close' to new mapping / raw editor
  • Sprites tab now autozooms depending on sprite size
  • Fixed a keycombination event bug #29
  • Fixed corrupted art when importing transparent PNGs #22
  • Performance improvements to remove lag
  • Created project files for s1disasm, s2disasm

This release contains a breaking change: Project files from previous versions will work, but game format will have to be reselected as it cannot be migrated.

0.0.8

02 Sep 20:40
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  • Changed default palette from Sonic 2 to the SCH unified palette
  • Fixed a bug that allows deleting mappings in drawing mode
  • Fixed a bug where up/down scrolls when there are active mappings
  • Fixed Kosinski-M compression
  • Added KosinskiPlus compression
  • Rebuilt colour picker

0.0.7

24 Jul 13:43
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  • Tabs can be maximized
  • Sprite swapping keyboard shortcuts added - ctrl+] & ctrl+[
  • Sort imported spritesheet into rows properly
  • Compression now based on flamewing's mdcomp
    • Uses WASM and is much faster
    • Added ArtC42, LZKN1, Rocket and RLE compression formats
  • Autodismiss new mapping screen
  • Better error reporting & enabled devtools (F12)
  • Updated many dependencies, added performance improvements and other small tweaks

Bugfix release (0.0.6)

06 Dec 20:45
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Removed google analytics

Bugfix release (0.0.5)

24 Nov 19:39
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Fixed a bug where spritesheets without a surrounding empty border import as a single sprite.

Bugfix release (0.0.4)

22 Nov 21:31
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Fixed a bug that causes imported spritesheets to be a pixel too short and wide.

First public release (0.0.3)

19 Nov 18:21
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release candidate

06 Nov 00:16
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release candidate Pre-release
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0.0.2-rc1

0.0.2

release test

30 Oct 20:04
e1f5129
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