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WWarp is an Amiga "MFM warper", similar in function to MFMWarp, NomadWarp and probably various other tools. A .wwp image contains MFM data but no bit/byte timing info.
It would be nice if disk-analyse could support WWarp (.wwp) images. WWarp includes source code, and include/wwarp.i more or less describes the file format. [WWarp has special handling for various non-standard formats used by some games. As a first step it wouldn't be necessary to support those; you could just work with .wwp images that were created with the NoStd argument, where the image contains plain MFM data.]
I could supply example .wwp files if needed, though it's easy to create them from within emulation.
If you ever feel like supporting other Amiga warper images, TrackWarp includes source which may be useful (but probably only if you're happy reading 680x0 assembly language...).
Thanks. It looks like TrackWarp supports a range of image formats including MFMWarp? That is handy if so, could get WWarp and MFMWarp support from above links.
WWarp is an Amiga "MFM warper", similar in function to MFMWarp, NomadWarp and probably various other tools. A .wwp image contains MFM data but no bit/byte timing info.
It would be nice if disk-analyse could support WWarp (.wwp) images. WWarp includes source code, and include/wwarp.i more or less describes the file format. [WWarp has special handling for various non-standard formats used by some games. As a first step it wouldn't be necessary to support those; you could just work with .wwp images that were created with the NoStd argument, where the image contains plain MFM data.]
http://www.whdload.de/whdload/WWarp128.lha
I could supply example .wwp files if needed, though it's easy to create them from within emulation.
If you ever feel like supporting other Amiga warper images, TrackWarp includes source which may be useful (but probably only if you're happy reading 680x0 assembly language...).
http://www.whdload.de/whdload/TrackWarp17.lha
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