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card_game.py
54 lines (42 loc) · 1.26 KB
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card_game.py
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import random
# Here we create card object
class Card:
def __init__(self, suit, value):
self.suit = suit
self.value = value
self.color = 'black' if suit.endswith(('♠', '♣')) else 'red'
def show(self):
print("{} of {}".format(self.value, self.suit))
# Here we create deck object
class Deck:
def __init__(self):
self.cards = []
self.build()
def build(self):
for s in ["Spades ♠", "Clubs ♣", "Diamonds ♦", "Hearts ♥"]:
for v in range(1, 14):
self.cards.append(Card(s, v))
def shuffle(self):
for i in range(len(self.cards) - 1, 0, -1):
r = random.randint(0, i)
self.cards[i], self.cards[r] = self.cards[r], self.cards[i]
def show(self):
for c in self.cards:
c.show()
def drawCard(self):
return self.cards.pop()
# Here we create the player object
class Player:
def __init__(self, name):
self.name = name
self.hand = []
def draw(self, deck):
self.hand.append(deck.drawCard())
return self
def showHand(self):
for card in self.hand:
card.show()
def showLastCard(self):
self.hand[-1].show()
deck = Deck()
deck.shuffle()