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Single, dual, quad, eight, and sixteen-shader GP-GPU-Compute engines, along with 32-bit SYMPL RISC CPU and Coarse-Grained Scheduler, in open-source Verilog RTL for 32-bit single-precision floating-point accelerated applications.

jerry-D/SYMPL-GP-GPU-Compute-Engines

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(January 2, 2019) All design files and documentation have been temporarily removed while the design is being updated. When complete, they will be re-published here or in a different repository.

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Single, dual, quad, eight, and sixteen-shader GP-GPU-Compute engines, along with 32-bit SYMPL RISC CPU and Coarse-Grained Scheduler, in open-source Verilog RTL for 32-bit single-precision floating-point accelerated applications.

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