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But this slowly leaks memory.
I can observe the GPU memory slowly going up until it crashes after a couple of hours.
If I instead use a regular float for epsilon I do not observe this behaviour.
The memory persists when using onp arrays instead too
The text was updated successfully, but these errors were encountered:
I have two species in my simulation.
I wanted to use a 2x2 epsilon matrix in the same way that I am using a 2x2 sigma matrix
But this slowly leaks memory.
I can observe the GPU memory slowly going up until it crashes after a couple of hours.
If I instead use a regular float for epsilon I do not observe this behaviour.
The memory persists when using onp arrays instead too
The text was updated successfully, but these errors were encountered: