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Bounce: option to use "natural" duration of sonification (if exists) #30

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Sciss opened this issue Oct 12, 2016 · 1 comment
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@Sciss
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Sciss commented Oct 12, 2016

For those models that use elapsed, the bounce dialogue should offer an option to automatically determine the duration.

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Sciss commented May 7, 2017

Another option (more involved for the programmer) is to have a convention for an fscape patch that determines the natural duration (as a Double output)

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