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The coloring is wrong especially the afternoon part. It shouldn't be red like this:
What should happen
At the same save point, playing with the old version (v 1.13.2) of PPSSPP is fine, you can do this by checking the list (disable slower effects).
the correct color should be like this:
my suggestion, since waiting for a fix is so long, maybe restore the settings: (disable slower effect) The next update is highly anticipated, because many other games are affected by this problem.
Thx
What's it looked like when using Software Renderer?
because software renderer gives the most accurate output compared to hardware renderer.
And it would be nice if you can provide a GE frame dump, so the devs can tests it on various devices (in case it was GPU-specific issue, which often happened on Android devices) and they can also tested it on a real PSP to compare.
What's it looked like when using Software Renderer? because software renderer gives the most accurate output compared to hardware renderer.
And it would be nice if you can provide a GE frame dump, so the devs can tests it on various devices (in case it was GPU-specific issue, which often happened on Android devices) and they can also tested it on a real PSP to compare.
the rendering software also produces the wrong color (red) in both versions. This is different from the appearance of my original PSP device.
Game or games this happens in
ULUS-10249 test drive unlimited
What area of the game
throughout the game
What happens
The coloring is wrong especially the afternoon part. It shouldn't be red like this:
What should happen
At the same save point, playing with the old version (v 1.13.2) of PPSSPP is fine, you can do this by checking the list (disable slower effects).
the correct color should be like this:
my suggestion, since waiting for a fix is so long, maybe restore the settings: (disable slower effect) The next update is highly anticipated, because many other games are affected by this problem.
Thx
GE frame capture
No response
Platform
Android
Mobile device model or graphics card (GPU)
Asus mpm1 - Adreno (TM) 512
PPSSPP version affected
V1.17.1
Last working version
V1.13.2
Graphics backend (3D API)
OpenGL / GLES
Checklist
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