UI
API changes
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only one inst of FileSystem (use of FileSystem.static_method)
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ModelEditorList supporting dim changes
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test orientation for elements (it bug sometimes)
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Allow user to use different format extension like tif, tiff bmp, cr2, raw ...
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Solve residual bug on intersection
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Add in notice textarea point position and connectivity table like it is done in Session module
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Allow user to save a png of his current window
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Add a function cut_with_point in element_arc
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Prevent Mask and discretization item from being removed
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Make flush to work to get real time informations
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Correlation eye is not working well on first click or maybe icon is not refresh
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We often loose visualization when something is changed in the tree (like moving a point in mesh)
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Bind time to image collection children.length
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Use complete path for modeleditoritem_directory in breadcrumb (probably need a regex on "/")
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Make a stop computation button or / and stop computation when a new one is launched from the same session
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Use mesh in mask item as exclusion mask
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Dialog popup to save treeitem
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Warp_by could be automatically be set to 1 when Displacement is drawn (and in a general way when Arrow are drawn)
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Drag and drop must be done in current folder and not on root folder
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Zoom mousemove seems to not be call when mouse is over a point
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Show to user if an item is empty (on Mask Discretization and maybe others items ) "Mask (empty)" as the name of item when he does not have any children (it also help user to know what step to follow) )
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Redo as some strange behavior
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On picked boundary item, when we want to delete a border by reclicking on it, it sometimes not refresh and not delete correctly the picked zone item
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Set manual compute can sometimes relaunch calculation
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Change build icon
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We can not write more than one letter without loosing focus in textarea language on small editor (fullscreen editor works)
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Displacement boundary should only allow selecting mesh in brotherhood item (for eg if Displacement boundary item is a child of correlation it should only access to boundary which are child of correlation item)
---Fixed---
- Global messages (see TreeItem_Computable)
- surface mode working even if no available field (e.g. without dep, ...)
- displayed_style -> display_style (english)
- in sketch module, remove the @sketch from global variables
- problem : transformable points are no longer movable
- Point Mesher infinite loop when moving
- continue work on time_steps to display every correlation results
- preview thumbnail of pictures in browser
- use treeAppModule_Computable to launch computable on every item (also use hotkeys like ctrl+B to build or something like that)
- fix ambiguous open and import in tree browser
- add a way to launch computable in the treeview
- save tree item
- add a picture to tree from browser no matter which way ( drag and drop or copy cut etc.)
- use same legend for every interpolated fields
- legend should be fittable manually by users
- organize compute icon in editview to be visualizable and usable
- bug boundary picking no more work since introduction of element (because it still use mesh.lines to pick)
- Y is in the wrong side for correlation result
- Color map is reset after each correlation, it should not change
- Add arrow on vectorial field
- Test Elementary_field
- Add a close button to popup
- Bug in input, return, arrow and others keyboard touch don't work
- Fix bug on delete point (it delete selected treeitem)
- Add and modify Picked zone item when mesh is cut by a new point
- Delete Picked zone item when a point in pzi is deleted
- Reclick on Border does not delete clicked border and pzi anymore (probably coming from the use of _parents in treeappdata)
- Remove viewitem does not perfectly work, on some case user can lost visualization
- Rename from "gradient" to "color map"
- watch_item removed from TreeItem (should be a method of TreeAppData)
- display notice
- Bug (probably from blur event) on Choice (came from selected which was not set)
- return the type of clicked point for contextual menu
- Allow user to get uncertainty