/
Player.tscn
57 lines (50 loc) · 2.12 KB
/
Player.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
[gd_scene load_steps=16 format=2]
[ext_resource path="res://assets/player/hurt/player-hurt-2.png" type="Texture" id=1]
[ext_resource path="res://assets/player/hurt/player-hurt-1.png" type="Texture" id=2]
[ext_resource path="res://assets/player/idle/player-idle-3.png" type="Texture" id=3]
[ext_resource path="res://assets/player/idle/player-idle-4.png" type="Texture" id=4]
[ext_resource path="res://assets/player/idle/player-idle-2.png" type="Texture" id=5]
[ext_resource path="res://Player.gd" type="Script" id=6]
[ext_resource path="res://assets/player/idle/player-idle-1.png" type="Texture" id=7]
[ext_resource path="res://assets/player/run/player-run-5.png" type="Texture" id=8]
[ext_resource path="res://assets/player/run/player-run-3.png" type="Texture" id=9]
[ext_resource path="res://assets/player/run/player-run-4.png" type="Texture" id=10]
[ext_resource path="res://assets/player/run/player-run-1.png" type="Texture" id=11]
[ext_resource path="res://assets/player/run/player-run-2.png" type="Texture" id=12]
[ext_resource path="res://assets/player/run/player-run-6.png" type="Texture" id=13]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 7 ), ExtResource( 5 ), ExtResource( 3 ), ExtResource( 4 ) ],
"loop": true,
"name": "idle",
"speed": 8.0
}, {
"frames": [ ExtResource( 11 ), ExtResource( 12 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 8 ), ExtResource( 13 ) ],
"loop": true,
"name": "run",
"speed": 8.0
}, {
"frames": [ ExtResource( 2 ), ExtResource( 1 ) ],
"loop": true,
"name": "hurt",
"speed": 8.0
} ]
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 15, 18.5 )
[node name="Player" type="Area2D"]
script = ExtResource( 6 )
__meta__ = {
"_edit_group_": true
}
speed = 350
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 10.3125, 13.125 )
scale = Vector2( 1.625, 1.625 )
frames = SubResource( 1 )
animation = "run"
frame = 5
offset = Vector2( 0, -5 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 8, 13.5 )
shape = SubResource( 2 )
[connection signal="area_entered" from="." to="." method="_on_Player_area_entered"]