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Releases: hfutrell/BezierKit

v0.1.14: Merge pull request #22 from hfutrell/0.1.14-release

08 Dec 01:11
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fixes edge cases in cubic intersection which would fail due to floating point precision limitations and adds unit test for this.

Fixed some instances of vector boolean operations that would fail.

Made failure cases of boolean operations apparent to caller by returning optional rather than logging error and then returning unsatisfactory results.

v0.1.13: use even-odd winding rule for most boolean ops (excception is crossin…

28 Nov 21:43
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improves reliability of removing self intersections and exposes several new methods on paths

v0.1.12: Merge pull request #19 from hfutrell/0.1.12-release

21 Sep 23:57
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fixed critical logic error in CrossingsRemoved and added unit test as…

v0.1.11: Merge pull request #18 from hfutrell/0.1.11-release

21 Sep 01:10
27a8111
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v0.1.10

10 Sep 21:39
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version # bump

v0.1.9: Merge pull request #16 from hfutrell/0.1.9-release

01 Sep 00:31
1c683cf
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v0.1.8: Merge pull request #15 from hfutrell/0.1.8-release

28 Aug 22:44
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v0.1.7: Merge pull request #14 from hfutrell/0.17-release

21 Aug 00:45
4099892
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v0.1.6: Merge pull request #12 from hfutrell/0.1.6-release

15 Aug 23:42
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v0.1.5: ugh, one last time. Apparently XCode 9.4 doesnt include iOS 11 simula…

13 Aug 23:33
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