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CMakeLists.txt
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CMakeLists.txt
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project(kaleidoscope)
cmake_minimum_required(VERSION 3.5)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR})
set(CMAKE_MODULE_PATH ${CMAKE_BINARY_DIR})
#Find libraries
#find_library(LIB_VULKAN vulkan)
find_package(Vulkan REQUIRED)
find_program(GLSLC glslc)
find_package(stb REQUIRED)
find_package(glfw3 REQUIRED)
find_package(tinyobjloader REQUIRED)
find_package(glm REQUIRED)
find_package(imgui REQUIRED)
find_package(VulkanHeaders REQUIRED)
if( NOT LIB_VULKAN)
#message(FATAL_ERROR "Could not find vulkan")
endif()
if( NOT GLSLC)
message(FATAL_ERROR "Could not find glslc")
endif()
function(compile_shader)
set(OPTIONS)
set(ONE_VALUE_ARGS FILE_NAME OUTPUT_FILE_NAME)
set(MULTI_VALUE_ARGS)
cmake_parse_arguments(ARG "${OPTIONS}" "${ONE_VALUE_ARGS}" "${MULTI_VALUE_ARGS}" ${ARGN} )
if (NOT EXISTS ${ARG_OUTPUT_FILE_NAME})
set(ARG_OUTPUT_FILE_NAME ${ARG_FILE_NAME}.spv)
endif()
set(FULL_OUTPUT_FILE_NAME ${CMAKE_CURRENT_BINARY_DIR}/${ARG_OUTPUT_FILE_NAME})
set(FULL_FILE_NAME ${CMAKE_CURRENT_SOURCE_DIR}/${ARG_FILE_NAME})
add_custom_command(
OUTPUT ${FULL_OUTPUT_FILE_NAME}
COMMAND ${GLSLC} ${FULL_FILE_NAME} -o ${FULL_OUTPUT_FILE_NAME}
DEPENDS ${FULL_FILE_NAME})
add_custom_target(
shaders.${ARG_FILE_NAME} ALL
DEPENDS ${FULL_OUTPUT_FILE_NAME})
endfunction()
file(GLOB_RECURSE SOURCES "src/*.cpp")
file(GLOB_RECURSE HEADERS "src/*.h")
list(APPEND SOURCES "${CMAKE_BINARY_DIR}/imgui_impl_vulkan.cpp")
list(APPEND HEADERS "${CMAKE_BINARY_DIR}/imgui_impl_vulkan.h")
list(APPEND SOURCES "${CMAKE_BINARY_DIR}/imgui_impl_glfw.cpp")
list(APPEND HEADERS "${CMAKE_BINARY_DIR}/imgui_impl_glfw.h")
set(INCLUDE_DIRS "")
foreach(HEADER ${HEADERS})
get_filename_component(TEMP_DIR ${HEADER} PATH)
list(APPEND INCLUDE_DIRS ${TEMP_DIR})
endforeach()
list(REMOVE_DUPLICATES INCLUDE_DIRS)
include_directories(${HEADERS})
add_executable(kaleidoscope ${SOURCES})
target_include_directories(kaleidoscope PRIVATE ${INCLUDE_DIRS})
target_link_libraries(kaleidoscope PUBLIC ${Vulkan_LIBRARIES})
target_link_libraries(kaleidoscope PUBLIC glfw)
target_link_libraries(kaleidoscope PUBLIC stb::stb)
target_link_libraries(kaleidoscope PUBLIC tinyobjloader)
target_link_libraries(kaleidoscope PUBLIC glm::glm)
target_link_libraries(kaleidoscope PUBLIC imgui::imgui)
target_link_libraries(kaleidoscope PUBLIC vulkan-headers::vulkan-headers)
if ("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
target_compile_options(kaleidoscope PUBLIC -g -O0)
endif()
file(MAKE_DIRECTORY "build")
file(CREATE_LINK "../assets" "${CMAKE_BINARY_DIR}/assets" SYMBOLIC)
message(STATUS "printing libraries")
message(STATUS glfw)
add_subdirectory(src/shaders)