/
update_view_settings.rs
95 lines (84 loc) · 3.4 KB
/
update_view_settings.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
use crate::*;
use crate::fft::time_interpolate;
use bevy::render::mesh::VertexAttributeValues;
use bevy_egui::egui::{Align2, Color32, Stroke};
use bevy::sprite::{Anchor, Material2d};
use bevy::{
app::AppExit,
prelude::*,
sprite::{MaterialMesh2dBundle, Mesh2dHandle},
};
use bevy_egui::{egui, EguiContexts, EguiPlugin};
use clap::{ArgAction, Parser};
use rayon::iter::{IntoParallelRefMutIterator, ParallelIterator};
use rodio::{source::Source, Decoder, OutputStream};
use std::ffi::OsString;
use std::fs::File;
use std::io::BufReader;
use std::path::PathBuf;
use std::time::Duration;
pub fn update_view_settings (
mut commands: Commands,
mut window: Query<&mut Window>,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<ColorMaterial>>,
mut app_state: ResMut<AppState>,
mut args: ResMut<FFTArgs>,
mut clear_color: ResMut<ClearColor>,
mut text_query: Query<&mut Text>,
mut differencing_args_query: Query<&mut FFTArgs>,
) {
let mut differencing_args = differencing_args_query.get_single_mut().unwrap();
// Update text color + visibility + size
if differencing_args.text_color != args.text_color || differencing_args.track_name != args.track_name || differencing_args.font_size != args.font_size {
for mut text in &mut text_query {
if args.track_name {
text.sections[0].style.color = args.text_color;
text.sections[0].style.font_size = args.font_size as f32;
} else {
text.sections[0].style.color = Color::rgba(0.0, 0.0, 0.0, 0.0);
}
}
differencing_args.text_color = args.text_color;
differencing_args.font_size = args.font_size;
differencing_args.track_name = args.track_name;
}
// Update background color
if differencing_args.background_color != args.background_color {
clear_color.0 = args.background_color;
differencing_args.background_color = args.background_color;
}
// Update bar colors
if differencing_args.bar_color != args.bar_color || differencing_args.border_color != args.border_color {
for handle in app_state.curr_bars.chunks(2) {
let (color_handle1, color_handle2) = (handle[0].1.clone_weak(), handle[1].1.clone_weak());
materials.get_mut(color_handle1).unwrap().color = args.border_color;
materials.get_mut(color_handle2).unwrap().color = args.bar_color;
}
differencing_args.bar_color = args.bar_color;
differencing_args.border_color = args.border_color;
}
// Update border size
if differencing_args.border_size != args.border_size {
let w = window.single_mut().width();
let bar_size = ((w as f32 / (app_state.curr_bars.len() / 2) as f32) - args.border_size as f32) / 2.0;
for handle in app_state.curr_bars.chunks(2) {
let handle1 = handle[1].0.clone_weak();
let dims = meshes
.get_mut(handle1)
.unwrap()
.attribute_mut(Mesh::ATTRIBUTE_POSITION)
.unwrap();
match dims {
VertexAttributeValues::Float32x3(x) => {
x[0][0] = bar_size;
x[1][0] = -bar_size;
x[2][0] = -bar_size;
x[3][0] = bar_size;
}
_ => {}
}
}
differencing_args.border_size = args.border_size;
}
}