Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature request: skeleton/animation retargeting #23

Open
dabroz opened this issue Nov 5, 2016 · 5 comments
Open

Feature request: skeleton/animation retargeting #23

dabroz opened this issue Nov 5, 2016 · 5 comments

Comments

@dabroz
Copy link
Contributor

dabroz commented Nov 5, 2016

It would be super useful for game developers to be able to mix&match different models and animations.

The only problem is that skeleton retargeting rarely can be fully automatic, so some kind of visual tool would be necessary to fine-tune the transformation.

Example of skeleton retargeting in Unreal Engine: https://www.youtube.com/watch?v=xy9aLbZLdeA

@datgame
Copy link

datgame commented Aug 13, 2017

Any downside to doing the retargeting in the UE editor?
Can it export a new fbx without loss of features? Are there restrictions making the result UE-specific?

@Zju-George
Copy link

Any updates on retargeting feature? @guillaumeblanc

@guillaumeblanc
Copy link
Owner

No update I'm afraid.

It would be really helpful to have a sample that does the job, in order to be able to define the feature better and generalize it in ozz API eventually. Anyone's willing to have a try ?

Guillaume

@ColinGilbert
Copy link

If I weren't so busy I'd take it... May I ask any other who is making an attempt to reply here and mention their (hopefully) public repo?

@lucasjinreal
Copy link

Hello all, does the retargeting feature avaiable now?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

6 participants