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gltf2ozz is not filtering out non joint nodes #169

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ege-del opened this issue Nov 5, 2023 · 1 comment
Open

gltf2ozz is not filtering out non joint nodes #169

ege-del opened this issue Nov 5, 2023 · 1 comment

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@ege-del
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ege-del commented Nov 5, 2023

Same config, both exported with Blender

fbx2ozz output

Found joint "Bone" matching pattern "" for joint optimization setting override.
Found joint "Bone.001" matching pattern "
" for joint optimization setting override.
Found joint "Bone.002" matching pattern "" for joint optimization setting override.
Found joint "Bone.002_end" matching pattern "
" for joint optimization setting override.

gltf2ozz output

Found joint "Armature" matching pattern "" for joint optimization setting override.
Found joint "Cube" matching pattern "
" for joint optimization setting override.
Found joint "Cube.001" matching pattern "" for joint optimization setting override.
Found joint "Bone" matching pattern "
" for joint optimization setting override.
Found joint "Bone.001" matching pattern "" for joint optimization setting override.
Found joint "Bone.002" matching pattern "
" for joint optimization setting override.

@ege-del
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ege-del commented Nov 5, 2023

Now that I've done more tests; the cesium_man.gltf file provided in repo is not passing the gltf validator test (https://github.khronos.org/glTF-Validator/ )
but it works with gltf2ozz while same file imported to Blender and re-exported is passing the validator test but not working with gltf2ozz

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