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Those 0xff after the start of mdat correspond to red values, and they occur every three bytes. Comparing that to Figure 12 (or Figure 13 for the storage view) in the FDIS, I would expect every four bytes.
Possibly related: When I view the resulting file in gpac -gui, I see corruption on the right pixels:
The effect is more visible if using tiles, as in: uncvg:sq=1:vsize=30x20:tiles=2x4:c=R8,G8,B8:sampling=none:interleave=pix:block_size=4:pixel_size=0:row_align=0:tile_align=0:fps=0
where the first tile looks OK, but then its corrupted:
I don't see that visual corruption with block_size=0.
The text was updated successfully, but these errors were encountered:
bradh
changed the title
uncvg: block size appears to be ignored
uncvg: block size appears to be ignored for pixel data
Dec 24, 2023
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Running uncvg with block does not produce the expected padding bits.
In my testing with:
uncvg:sq=1:vsize=30x20:tiles=1x1:c=R8,G8,B8:sampling=none:interleave=pix:block_size=4:pixel_size=0:row_align=0:tile_align=0:fps=0
I see the resulting file contains:
Those
0xff
after the start ofmdat
correspond to red values, and they occur every three bytes. Comparing that to Figure 12 (or Figure 13 for the storage view) in the FDIS, I would expect every four bytes.Possibly related: When I view the resulting file in
gpac -gui
, I see corruption on the right pixels:The effect is more visible if using tiles, as in:
uncvg:sq=1:vsize=30x20:tiles=2x4:c=R8,G8,B8:sampling=none:interleave=pix:block_size=4:pixel_size=0:row_align=0:tile_align=0:fps=0
where the first tile looks OK, but then its corrupted:
I don't see that visual corruption with
block_size=0
.The text was updated successfully, but these errors were encountered: