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Google Cloud Java Client for Game Services API

Java idiomatic client for Game Services API.

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Note: This client is a work-in-progress, and may occasionally make backwards-incompatible changes.

Quickstart

If you are using Maven with a BOM, add this to your pom.xml file.

<dependencyManagement>
 <dependencies>
  <dependency>
    <groupId>com.google.cloud</groupId>
    <artifactId>libraries-bom</artifactId>
    <version>2.8.0</version>
    <type>pom</type>
    <scope>import</scope>
   </dependency>
 </dependencies>
</dependencyManagement>

<dependency>
  <groupId>com.google.cloud</groupId>
  <artifactId>google-cloud-gameservices</artifactId>
</dependency>

If you are using Maven without a BOM, add this to your dependencies.

<dependency>
  <groupId>com.google.cloud</groupId>
  <artifactId>google-cloud-gameservices</artifactId>
  <version>0.18.0</version>
</dependency>

If you are using Gradle, add this to your dependencies

compile 'com.google.cloud:google-cloud-gameservices:0.18.0'

If you are using SBT, add this to your dependencies

libraryDependencies += "com.google.cloud" % "google-cloud-gameservices" % "0.18.0"

Authentication

See the Authentication section in the base directory's README.

About Game Services API

Game Services API Game Services API

See the Game Services API client library docs to learn how to use this Game Services API Client Library.

Getting Started

Prerequisites

You will need a Google Developers Console project with the Game Services API API enabled. Follow these instructions to get your project set up. You will also need to set up the local development environment by installing the Google Cloud SDK and running the following commands in command line: gcloud auth login and gcloud config set project [YOUR PROJECT ID].

Installation and setup

You'll need to obtain the google-cloud-gameservices library. See the Quickstart section to add google-cloud-gameservices as a dependency in your code.

Troubleshooting

To get help, follow the instructions in the shared Troubleshooting document.

Transport

Game Services API uses gRPC for the transport layer.

Java Versions

Java 7 or above is required for using this client.

Versioning

This library follows Semantic Versioning.

It is currently in major version zero (0.y.z), which means that anything may change at any time and the public API should not be considered stable.

Contributing

Contributions to this library are always welcome and highly encouraged.

See google-cloud's CONTRIBUTING documentation and the shared documentation for more information on how to get started.

Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms. See Code of Conduct for more information.

License

Apache 2.0 - See LICENSE for more information.