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modelviewer ar-placement= wall is flipping the glb model #4771
Comments
This is discussed in #3989 |
Thanks for your reply. But I am working on Android not ios. |
VID_20240506_150905_0_COMPRESSED.1.mp4 |
From the video, it seems to be an issue with SceneViewer on Android. In this case please check only the correct checkboxes on the issue. Not sure if we can do anything about it. |
this is my code for ios its not flipping but when opening on android its flipping the model. |
No, that's WebXR mode alright. Weird! Does that repro reliably even on other walls? The only thing I can imagine is that the returned hit matrix has an inverted normal. @bialpio Have you ever seen anything like this, or have a thought as to where in the code that could happen? The relevant piece of MV code is:
which I don't see any problems with. |
@anil-arnxt Can you fill in the device and OS/browser version info so we can try to repro? |
@elalish I am using Android version 12 and chrome browser. |
@anil-arnxt Can we have more details on your device type and browser version? (the xx.x.xxxx.xxx are intended to be filled in by you as part of the issue template). |
@elalish please see my device that is mobile details |
Description
I am using modelviewer to show glb model of an AC on the wall but its flipping it 360 degree when i place it on the wall.
Live Demo
Version
Browser Affected
OS
AR
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