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How to use sceneform together with sharedCamera? #1063

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Sheng-Xuan opened this issue Apr 22, 2020 · 2 comments
Open

How to use sceneform together with sharedCamera? #1063

Sheng-Xuan opened this issue Apr 22, 2020 · 2 comments

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@Sheng-Xuan
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Found a issue #569 that on this topic, but no final solution provided.

Is it possible to use sharedCamera with sceneform?
On most of the devices, a camera seesion is able to attach 3 targets, eg. one preview, one surfaceTextures, and one for still image capture. (like taking photo during filming video, or capture depth frames together with rgb image)

I tried that on the sample project of SharedCamera on the Arcore, it works by adding all surfaces from sharedCamera to the same CaptureRequestBuilder for taking image.

I am wondering if it is possible to use sharedCamera together with sceneform? Using secneform is much easiler to render object without touching opengl.

@lancefi
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lancefi commented May 5, 2020

Have you found a solution to this??

@Sheng-Xuan
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Have you found a solution to this??

No...

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