Error in the C# code on the new documentation of 4.0 Godot #9287
Labels
area:manual
Issues and PRs related to the Manual/Tutorials section of the documentation
bug
topic:dotnet
Godot 4.0 Documentation
On the page 2D sprite animation, Controlling the animation, error in the C# code, the returned function value was omitted and the argument type is mixed up with another one:
public override _Process(float _delta)
; omittedvoid
and was writtenfloat
instead ofdouble
, although we needdouble
:public override void _Process(double _delta)
Sorry for my english <3
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