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Would it be possible to take that list, put it in a tag, and make movableBlockEntities use that tag when determining whether or not to let that block entity move?
The text was updated successfully, but these errors were encountered:
maybe a Predicate (https://minecraft.wiki/w/Predicate) is better. you can write blockstates inside it, but block tag can only have block ids.
i m thinking using a special predicate __scarpet:piston_movable is considerable.
i use this name is because that __scarpet_marker is a special name already used by this mod.(here)
James103
changed the title
Use a tag to determine the blocks that are not movable with pistons, even with movableBlockEntities
Use a tag or predicate to determine the blocks that are not movable with pistons, even with movableBlockEntitiesFeb 28, 2024
Currently, the list of non-movable block entities is hard-coded, as shown below:
fabric-carpet/src/main/java/carpet/mixins/PistonBaseBlock_movableBEMixin.java
Lines 54 to 56 in 2dd8674
Would it be possible to take that list, put it in a tag, and make
movableBlockEntities
use that tag when determining whether or not to let that block entity move?The text was updated successfully, but these errors were encountered: