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Currently only half float works - but we need to modify the CDF and MCDF textures to use the appropriate textures. BlurredEnvMapGenerator should change, as well.
The text was updated successfully, but these errors were encountered:
Currently only half float works - but we need to modify the CDF and MCDF textures to use the appropriate textures. BlurredEnvMapGenerator should change, as well.
The text was updated successfully, but these errors were encountered: