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Issues from Android and iOS appear differently in the Sentry UI from a Flutter app #1983
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Hey can you send the links to these events to me at giancarlo.buenaflor@sentry.io so we can take a closer look |
Could you also provide a reproducible sample app? It would greatly help in debuggin this |
Still need to verify if we correctly setup the TestFlight release build. |
6 tasks
Updated the comments above. It looks like everything works, except detecting in-app frames on Android and linking to GH. |
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Platform
Flutter Mobile
Obfuscation
Enabled
Debug Info
Enabled
Doctor
[✓] Flutter (Channel stable, 3.16.9, on Ubuntu 23.10 6.5.0-27-generic, locale en_GB.UTF-8)
• Flutter version 3.16.9 on channel stable at /home/freed/opt/flutter
• Upstream repository https://github.com/flutter/flutter.git
• Framework revision 41456452f2 (3 months ago), 2024-01-25 10:06:23 -0800
• Engine revision f40e976bed
• Dart version 3.2.6
• DevTools version 2.28.5
Version
7.16.1
Steps to Reproduce
I have a Flutter project and build for Android and iOS. I am using the dart sentry plugin to upload debug symbols and sources, and use the Sentry CLI directly to create releases in Sentry. Further I'm using the Sentry CLI to upload pro-guard files for Android and explicity specify the UUID when initializing Sentry.
I've added my package name in
inAppIncludes
in the app.I have also set up the Github integration and code mappings to point to the relevant directories.
The Android and iOS versions are built separately as part of CI. I use an automatically generated unique build number for each (time based) and infer the version from git tags, resulting in release identifiers liks
myapp-android@1.2.3-something+40001
andmyapp-ios@1.2.3-something+40041
. These are distinct releases/packages in Sentry. This all works and they show up as expected.Expected Result
Actual Result
Further, the paths reported are different between the two cases (which may explain some of the other issues/differences)
Are you willing to submit a PR?
Yes
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