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PLANNED_MILESTONES_FOR_NETCODE.md

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In the CocosCreator version, I had a real struggle figuring out what features are necessary for a smooth multiplayer experience and in what order should they be implemented.

Here's the order of the necessary steps for taking the "(relatively) easy mode" this time.

  1. No recovery upon reconnection & Websocket Only + Lockstep
  2. Add UDP capability (including the backend tunnel)
  3. Add BackendDynamics & type#1 & type#2 force confirmation