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a known BACKEND2 bug
is the case : blit img --to--> surf!=0 it does not work as expected...
The text was updated successfully, but these errors were encountered:
(not sure anymore, but I think that's why the avatar render func in niobepolis+isomapViewer is implemented in a weird way)
See whats going on in class Character(IsoMapObject), around line 202
Character(IsoMapObject)
... dest_surface.blit(self.surf, (sx+self.offx, sy+self.offy), area=(0, 0, 15, 31))
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a known BACKEND2 bug
is the case : blit img --to--> surf!=0
it does not work as expected...
The text was updated successfully, but these errors were encountered: