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Monocular triangulation 3D point z is negative #286

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ghost opened this issue Jun 11, 2021 · 0 comments
Open

Monocular triangulation 3D point z is negative #286

ghost opened this issue Jun 11, 2021 · 0 comments

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@ghost
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ghost commented Jun 11, 2021

I was running the code in ch7, triangulation.cpp. In the final results, some 3D points had negative z values. Is this normal? The pixels seen in the image were always in front of the camera, so the z values should always be positive.

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