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Implement rate adaptation #1

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podborski opened this issue Apr 9, 2019 · 0 comments
Open

Implement rate adaptation #1

podborski opened this issue Apr 9, 2019 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@podborski
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So far we mix only 2 resolutions (high and low) but we could also mix different quality levels (QPs) of different tiles. Hence:

  • Add rate adaptation UI controls to the player so that the user can select certain video quality (QP) for all tiles.
  • Add pre-defined rate adaptation logic which can also be selected by the user, e.g.: low QP for high res tiles and high QP for low res tiles.
  • Gradually increase QP based on the distance from the viewport, etc
@podborski podborski added the enhancement New feature or request label Apr 9, 2019
@podborski podborski added the help wanted Extra attention is needed label Jul 26, 2019
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Labels
enhancement New feature or request help wanted Extra attention is needed
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