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Add support for GLSL buffers and vertex pull #731

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DagAgren opened this issue Oct 20, 2022 · 1 comment
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Add support for GLSL buffers and vertex pull #731

DagAgren opened this issue Oct 20, 2022 · 1 comment

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@DagAgren
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Currently there is no way to bind buffers to readonly buffer bindings in the shader, so vertex pulling can't be implemented.

@floooh
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floooh commented Oct 23, 2023

Closing this as duplicate of #922

@floooh floooh closed this as not planned Won't fix, can't repro, duplicate, stale Oct 23, 2023
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