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Is it possible to use real parameters to fit dispersive material? #1528

Closed Answered by momchil-flex
Social-Mean asked this question in Q&A
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I understand what you are driving at, but really it turns out that FLOPs basically don't matter. All that matters is how many reads and writes from memory you need to do. This is always true on GPU and also on CPU if using a parallel FDTD that utilizes all cores. The only case in which you will be compute limited instead of memory limited (in which case the number of multiplications / additions you need to do will matter) is if you're running e.g. on a single CPU core and utilizing the entire CPU bandwidth. We actually have a draft of an article explaining some of this, but it's not really new knowledge, it has been discussed in other sources too.

So the answer to your question is already…

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