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FlatTriangulation::insert should use FlatTriangulation::operator+ #183

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saraedum opened this issue Jul 9, 2020 · 0 comments
Open

FlatTriangulation::insert should use FlatTriangulation::operator+ #183

saraedum opened this issue Jul 9, 2020 · 0 comments

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@saraedum
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saraedum commented Jul 9, 2020

An insert could be performed more efficiently by first inserting a very short vector and then moving it to its final position as this requires much less flips then perform all the flips before the first insertion.

However, since deformations are somewhat inefficient due to coefficient blow-up, see comment in the source code, this would have to be fixed first.

@saraedum saraedum changed the title FlatTriangulation::insert should use on FlatTriangulation::operator+ FlatTriangulation::insert should use FlatTriangulation::operator+ Dec 9, 2021
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