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CMakeLists.txt
83 lines (68 loc) · 2.64 KB
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.3)
project(world-builder)
#set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin)
include(ExternalProject)
# Set default ExternalProject root directory
set_directory_properties(PROPERTIES EP_PREFIX ${PROJECT_SOURCE_DIR}/libs)
ExternalProject_Add(
GLM
DOWNLOAD_DIR ${PROJECT_SOURCE_DIR}/libs/download
URL "https://github.com/g-truc/glm/archive/0.9.7.5.tar.gz"
URL_HASH SHA1=d0ebd8381df187eee65599e213908b82627d7415
CMAKE_ARGS "-DCMAKE_INSTALL_PREFIX=${PROJECT_SOURCE_DIR}/libs/glm"
)
set(GLM_INCLUDE_DIRS ${PROJECT_SOURCE_DIR}/libs/glm/include)
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
include_directories(${OPENGL_INCLUDE_DIRS} ${GLM_INCLUDE_DIRS} ${GLEW_INCLUDE_DIRS})
set(SOURCE_FILES
source/main.cpp
source/geodesic_sphere.cpp
source/geodesic_sphere.h
source/buffer_utils.h
source/buffer_utils.cpp
source/renderer.h
source/renderer.cpp
source/game_object.h
source/game_object.cpp
source/shader_program.h
source/shader_program.cpp
source/player_input_handler.h
source/player_input_handler.cpp
source/picker.h
source/picker.cpp
source/asset_manager.h
source/asset_manager.cpp
source/obj_info_2_vao.h
source/obj_info_2_vao.cpp
source/world_builder.h
source/world_builder.cpp
source/text_writter.h
source/text_writter.cpp
source/planet_evaluator.h
source/planet_evaluator.cpp
source/logger.h
source/logger.cpp
source/challenge.h
source/obj-loader/obj_reader.cpp
source/obj-loader/obj_reader.h
source/obj-loader/material.cpp
source/obj-loader/material.h
source/obj-loader/mesh.cpp
source/obj-loader/mesh.h
source/obj-loader/group.cpp
source/obj-loader/group.h
source/obj-loader/face.cpp
source/obj-loader/face.h
source/obj-loader/mtl_reader.cpp
source/obj-loader/mtl_reader.h
source/obj-loader/obj_loader.cpp
source/obj-loader/obj_loader.h )
add_executable(world-builder ${SOURCE_FILES})
add_dependencies(world-builder GLM)
target_link_libraries(world-builder glfw ${GLM_LIBRARIES} ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES})
file(COPY ${CMAKE_SOURCE_DIR}/assets DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
file(COPY ${CMAKE_SOURCE_DIR}/shaders DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
file(COPY ${CMAKE_SOURCE_DIR}/fonts DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})