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[Bug] Dyld Message: Library not loaded: @rpath/libswiftCore.dylib (iOS 9.3.2) #506
Comments
Unattended? |
I meet the same promble, anyone solved this? |
Is Facebook‘s QA department shut down? |
Anybody? |
Hi guys you can add then Build and try. Actually, by doing this (8.1.0 version of Facebook SDK) I can successfully build (8.1.1 give a lot of errors, even I can not build, it fails), but then it rejected by Apple because it crashed on the launch |
I found a working form please check this link: |
I try use pod upgrade FBCoreKit to ver8.0 solve this promble. |
You mean v8.0 is OK for iOS 9.x? |
Update Xcode to 12 |
Really? |
yes |
@CodeMasterYi [PostProcessBuild(101)]
public static void OnPostprocessBuildEmbedSwiftLibraries(BuildTarget target, string pathToBuiltProject)
{
#if UNITY_IOS
var proj_path = PBXProject.GetPBXProjectPath(pathToBuiltProject);
var proj = new PBXProject();
proj.ReadFromFile(proj_path);
var mainTarget = proj.GetUnityMainTargetGuid();
proj.SetBuildProperty(mainTarget, "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES", "YES");
File.WriteAllText(proj_path, proj.WriteToString());
#endif
} |
I have this issue too - with Firebase SDK 9.0.0 On running the app on device from XCode, this is the output:
I did try many of the recommendations on this page (and other pages) but nothing I have tried has been able to resolve it - apart from downgrading Facebook SDK, that is. |
Checklist
Environment
Describe your dev environment here, giving as many details as possible. If you have them, make sure to include:
2018.4.3f1
8.1.1
iOS
version9.3.2
Goals
What do you want to achieve?
What do you expect to happen?
What actually happened? Can you provide a stack trace?
What are the steps necessary to reproduce this issue?
Please provide a code sample, as well as any additional details, to help us track down the issue. If you can provide a link to a test project that allows us to reproduce the issue, this helps us immensely in both the speed and quality of the fix.
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CrashLog
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