New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Facebook SDK in Unity Package Manager #430
Comments
I agree! Now the .unitypackage is not so good for Unity2019. |
Please, give visibility to this issue |
It should first be made compatible with Unity 2019.4 that on Current Version still is not (Cannot finish an iOS build with it). And then added to Package Manager would be a must have! |
@wagenheimer |
@wagenheimer Is there an issue with that info you shared? |
@MartinGonzalez Yes, here is it. |
Package manager, yes! It would be an amazing addition |
It would be great to have facebook plugin in UPM. |
I think it is essential to start deprecating .unitypackages in favor of UPM packages |
I would love to have UPM support. |
it would be great to have this in UPM, to reduce repo size and segregate dependencies from actual code. |
+1 |
3 similar comments
+1 |
+1 |
+1 |
It would be great to have some visibility from the team, if this is in the roadmap or something... |
Surely would be good, there are alternatives but still would be better to have a official repo https://github.com/oae/unity-package-facebook-sdk |
Adding support for this would be greatly appreciated. All the other major plugins have migrated to Unity Package Manager. Please consider prioritizing this! |
+1 |
2 similar comments
+1 |
+1 |
When this issue will be fixed |
+1 |
1 similar comment
+1 |
Not to hijack the issue thread but for @VasylRomanets-MoonActive and others who may not know yet, Google is going backwards now for some reason. See thread: firebase/quickstart-unity#1028 and firebase/quickstart-unity#1030 This is obviously not the way forward and I agree Facebook and others should work on switching to UPM asap instead of the .unitypackage insanity. Edit: Turns out Unity is the one at fault here, not sure if it will impact FB bringing the sdk to UPM but Unity has made things annoying to say the least, see thread: https://forum.unity.com/threads/updates-to-our-terms-of-service-and-new-package-guidelines.999940/ |
@HitCache yep indeed I've got calls with both Google and Unity now and there is nothing Google can do to avoid infringing upon the new Unity guidelines. However I hope Unity will revert back, I've let them know this is not the way to go and I am sure not the only one that voiced his opinion on this issue. And indeed these new guidelines would basically block Facebook SDK as well. PS: For now we are basically taking Google tarballs and publishing them to our own UPM registry which we then link in Unity package manager as this doesn't break the new guidelines. 🤦 |
At least publish it as tarball. Would be much simpler to intergrate it in our projects |
Or release a git repo please like proposed as a workaround for Google here: firebase/quickstart-unity#1052 |
Okay, so for anyone interested: i have created the tarball myself. And it is working perfectly. Just extract facebook SDK unitypackage in unity, Then collect all created folders and drop them (with all meta files) somewhere in on your drive outside of unity project (let's say you drop them in FacebookSDK folder). Then put package.json file in your FacebookSDK folder with text:
This is the package definition file.
(Notice this path is relative) |
Soooo, is there a chance to have UPM version for latest version? |
Is this asset dead? Tons of Bugs, the last release is almost 1 year old! =( |
Soooo, is there a chance to have UPM version for latest version? |
Two years gone! |
Adding Facebook SDK via .unitypackage and Firebase packages via tarballs is a real headache, a lot of conflicts between dependencies. |
Hello! Any news about this request? |
@imurashka Almost 3 years. |
Clearly they don't think in Unity developers, perhaps we will have to find another way of doing this |
@MartinGonzalez |
And replace the picture with SHIBA xD |
Meta is utilizing UPM for their XR packages. Relevant Blog Post |
From a company perspective, can we get Facebook trough UPM? Would save a lot of time when updating several games integrating the SDK. |
It would be nice to deliver facebook sdk through UPM. We all know the benefits of that.
Is there any plan to do that?
The text was updated successfully, but these errors were encountered: