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IEditorWrapper.cs
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IEditorWrapper.cs
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/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
namespace Facebook.Unity.Editor
{
internal interface IEditorWrapper
{
void Init();
void ShowLoginMockDialog(
Utilities.Callback<ResultContainer> callback,
string callbackId,
string permissions);
void ShowAppRequestMockDialog(
Utilities.Callback<ResultContainer> callback,
string callbackId);
void ShowPayMockDialog(
Utilities.Callback<ResultContainer> callback,
string callbackId);
void ShowMockShareDialog(
Utilities.Callback<ResultContainer> callback,
string subTitle,
string callbackId);
void ShowMockFriendFinderDialog(
Utilities.Callback<ResultContainer> callback,
string subTitle,
string callbackId);
}
}