Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

SI Fixes request: Goblin male Shape 725 Missing In-Hand Offsets #493

Open
DominusExult opened this issue Apr 9, 2024 · 0 comments
Open

Comments

@DominusExult
Copy link
Member

There are two Goblin man shapes in Serpent Isle. They are slightly different, with different stats, settings, and different hair shades. The problem is Shape 691 has the correct in-hand offsets, where Shape 725 does not. This makes the Goblins guarding Fawn Tower (NPC119 to 123) appear to be empty-handed when all carry weapons.
This problem appears to exist in the original DOS game. Since the additional swamp boots and antique armor are added to the bodies NPCs in Exult, could we fix this too?

There's also Shape 478, so there are three male goblin shapes in SI.
Shape 725 is "human" not a monster like the other two.

from our old SF tracker https://sourceforge.net/p/exult/bugs/1948/

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant