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When Batlin is viewed through the Eye of the Moon and speaks to his henchmen the Batlin face with the Fellowship Medallion is used.
Chronologically this happens AFTER he has lost/left his medallion in Shamino's castle, so he shouldn't be wearing it.
This is a bug in the original usecode (?). Teleport to dec 1463,997 to view the Eye of the Moon.
The text was updated successfully, but these errors were encountered:
Yes, it's a Origin Usecode bug. Sadly the cutscene is buried in the code tied to the shape of Batlin, and it's not the only occurrence within the file of the wrong frame being used.
I last edited the file in 2017, and never finished the conversion. batlin.uc.txt
`void shapeBatlin shape#(0x13E) () // 318
if (gflags[BEGIN_VISION_OF_BATLIN] && ((event == PROXIMITY) && (!gflags[FINISHED_VISION_OF_BATLIN])))
{
if (UI_get_npc_id(item) == 5)
{
UI_init_conversation();
// Should use frame 1 here, without the medallion.
UI_show_npc_face0(FACE_BATLIN, 1);
say("@to thee I give the anchor's job... The Avatar must not enter the Shrine of Balance before the Wall of Lights is fully open. Thou must stop the Avatar, should the others fail.@");`
I wonder if simply changing the order of the two face frames would be a better fix? Then it would be correct. And we may assume Batlin removed it before his battle with Cantra rather than after?
When Batlin is viewed through the Eye of the Moon and speaks to his henchmen the Batlin face with the Fellowship Medallion is used.
Chronologically this happens AFTER he has lost/left his medallion in Shamino's castle, so he shouldn't be wearing it.
This is a bug in the original usecode (?). Teleport to dec 1463,997 to view the Eye of the Moon.
The text was updated successfully, but these errors were encountered: