Same settings file, multiple servers #3509
MorquinDevlar
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If you, like me, are using multiple servers to manage your MUD, this is an option to make life a little easier.
In my setup I have a local version of the MUD running, for local development on my own machine. Then I have a public open development server, for community and shared development. Finally I have the publicly playable production server, which our players use.
I'll go into how we manage releases etc. for the development and player server through Github at some other time.
Anyway, back to the multi server settings file.
It's actually a very simple concept, using the GAME_DIR variable that Evennia supplies:
In settings.py put something like the following to differentiate the settings for each server. This way, you can just have one single settings file, for all the servers, and make things a little easier on yourself when user Github for version control etc.
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