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There is award for highest fragger (most kills), Most damage given (biggest damage output).
Similar to highest light weapons there is best medic that goes for person that earns most Medic XP (health packs and revives). But it does not track actual healing.
For example one pack is 1xp all the time but the actual healing done can vary from 1hp to 20hp. Revive is 3xp healing done up to 156hp, depends on medic level and who you revive.
Would be interesting to see actual stat of healing given to see real impact of medic compared to damage given.
I think presenting actual healing done is more accurate and gives statistically better information about performance of medic as a healer.
What about new award most healing given that is linked to actual HP healed and new stat line that shows exact value of HP healed (similar to damage given or received)?
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There is award for highest fragger (most kills), Most damage given (biggest damage output).
Similar to highest light weapons there is best medic that goes for person that earns most Medic XP (health packs and revives). But it does not track actual healing.
For example one pack is 1xp all the time but the actual healing done can vary from 1hp to 20hp. Revive is 3xp healing done up to 156hp, depends on medic level and who you revive.
Would be interesting to see actual stat of healing given to see real impact of medic compared to damage given.
I think presenting actual healing done is more accurate and gives statistically better information about performance of medic as a healer.
What about new award most healing given that is linked to actual HP healed and new stat line that shows exact value of HP healed (similar to damage given or received)?
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