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debug_info.h
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debug_info.h
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#ifndef DEBUG_INFO_H
#define DEBUG_INFO_H
#include <QDebug>
//#define debug_info_main
// LASER RANGEFINDER ===========
//#define debug_info_lrf
//#define debug_info_lrf_data
// RADAR =======================
//#define debug_info_radar_data
// STEREO VISION ===============
//#define debug_info_sv
//#define debug_info_sv_time_proc
//#define debug_info_sv_param
//#define debug_info_sv_data
//#define debug_info_sv_blob_data
//#define debug_info_sv_topview
//#define debug_info_sv_ground_filter
//#define debug_info_sv_ground_filter_v_disp
//#define debug_info_cc
// OBJECT MATCHING =============
//#define debug_info_object_matching_img
//#define debug_info_object_matching_others
//#define debug_info_object_matching_fusion_img
//#define debug_info_object_matching_fusion_others
// OBJECT TRACKING =============
//#define debug_info_object_tracking
//#define debug_info_object_tracking_vel
//#define debug_info_object_tracking_trajectory
// COLLISION AVOIDANCE =========
//#define debug_info_ca_pcw
//#define debug_info_ca_astar
// FUSION ====================== (You may comment "#define multi_thread")
//#define debug_info_fusion
#endif // DEBUG_INFO_H