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This is some kind of ephemeral volatile value the UI sends after successful handshake.
When the microcontroller resets, this goes to zero, and the UI can then know if the device state needs to be refreshed.
There needs to be a function for event-based "wants to change the sessionID" which is called by a different instance of the UI (think mobile+pc at once).
When the even comes in, the new sessionID needs to be sent to all interfaces (and then handling disconnected interfaces is a developer side output problem).
The text was updated successfully, but these errors were encountered:
Session ID allows UI's to track 'who' holds the current session.
Broadcasts allow other interfaces to know when someone else has jumped on.
Covers functionality as part of #158
This is some kind of ephemeral volatile value the UI sends after successful handshake.
When the microcontroller resets, this goes to zero, and the UI can then know if the device state needs to be refreshed.
There needs to be a function for event-based "wants to change the sessionID" which is called by a different instance of the UI (think mobile+pc at once).
When the even comes in, the new sessionID needs to be sent to all interfaces (and then handling disconnected interfaces is a developer side output problem).
The text was updated successfully, but these errors were encountered: