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Could you explain the idea behind your calculation? #62

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tdoan2010 opened this issue Oct 12, 2020 · 1 comment
Open

Could you explain the idea behind your calculation? #62

tdoan2010 opened this issue Oct 12, 2020 · 1 comment

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@tdoan2010
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Hi @eisman,
I'm very interested in your project and I want to develop it further and make it work with the latest D3 version. To be able to do that, I would like to understand your calculation. Could you please explain to me why you need these functions?

  1. rotation
  2. rotatePoint
  3. rotate
  4. unitaryNormalVector
  5. unitaryVector

I see that you use them a lot in the tickRelationshipsOutlines function. What kind of path are you trying to draw each tick?

@tdoan2010 tdoan2010 reopened this Oct 12, 2020
@Degooya
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Degooya commented May 2, 2021

it's for calculating the relationships, which comprises arrows and captions. Unfortunately I'm not a mathematician, which is why I can't explain how the calculation works. Maybe this will help though:

https://www2.mathematik.tu-darmstadt.de/~otto/LEHRE/notesLA218.pdf

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