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Licode plugin testing #2

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dorinsimina opened this issue Jun 18, 2014 · 3 comments
Open

Licode plugin testing #2

dorinsimina opened this issue Jun 18, 2014 · 3 comments

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@dorinsimina
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What environment do you use for testing, because I'm interested now to test how the plugin works with Licode? Currently I've used https://apprtc.appspot.com.
http://lynckia.com/licode/index.html

@egreenmachine
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I am testing between an iPhone and an iPad using a hacked version of SIP.js with the OnSIP Network for signaling. If you look at SIP.js #31 you should be able to use Joseph's SIP.js with this demo to call any SIP based endpoint. You could then use the SIP.js Demo Phone to receive video calls in the browser.

@dorinsimina
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Are you referring to this comment?

"Alright, I have made a bit of progress. Here's an app that can make calls to a WebRTC-enabled SIP endpoint running in a desktop browser (I tested with the SIP.js Demo Phone in Chrome).

Currently, it only works on Android, because that's what I'm developing against and I had to make a small change to the phonertc plugin. If the same change is made to the iOS plugin code, I'd expect this app to work on that platform as well, barring any platform-specific differences in WebRTC implementation."

@egreenmachine
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Yes. That version of SIP.js should work with this version of phoneRTC. You will just need to add video handling to the MediaHandler.

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