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This repository has been archived by the owner on Feb 20, 2018. It is now read-only.
This can be an interesting thing to play around. Each empty block can have liquid level and liquid type (water, lava, honey). Liquids shouldx be drawn on top of all entities. Physics part shouldn't bed hard to implement: just compare neighbors every 0.5 - 1 second. Also, liquids should slow down entities.
Please, add this to trello.
The text was updated successfully, but these errors were encountered:
This can be an interesting thing to play around. Each empty block can have liquid level and liquid type (water, lava, honey). Liquids shouldx be drawn on top of all entities. Physics part shouldn't bed hard to implement: just compare neighbors every 0.5 - 1 second. Also, liquids should slow down entities.
Please, add this to trello.
The text was updated successfully, but these errors were encountered: